plants vs zombies 2 plant list

Level 4: Plant food ability deals more damage. After beating all Neon Mixtape Tour Locked and Loaded levels. Steals plants. Plant plants along the map to help protect your home from the evil zombies. Level 3: Has a 25% chance to fire icey blue stars. Fires a missile that instant kills all zombies in a 1x3 area on land, 3x3 area in water. Has a lot of health so it can stall zombies. Blasts a heavy damaging fume cloud that pushes back all zombies in it's lane. Eats random zombies on screen, producing 25 sun for each one. Level 2: Time to arm itself is slightly reduced. Level 4: Plant food Ability creates 3 clouds. After beating all Jukebox Diner Locked and Loaded Levels. Frostbite Caves. Level 2: Has a 25% chance to shoot a napalm pea. Level 2: Gains a light-damage melee attack that it uses when it's alone. Level 4: Spins while using its plant food ability, increasing its range. Level 2: Zombies shrunken have a 10% chance to become hypnotized. Level 4: Plant food ability turns all zombies 3 spaces in front of it into Pumpkinheads. Level 2: Fire attack pushes zombies back 1 space. Level 2: Has a 20% chance to fire flaming leaves that deal twice as much damage. Level 4: With plant food, it fires 3 giant peas. Level 2: Has a 25% chance to produce sun after collecting a coin. Fires projectiles at zombies and becomes more defensive the farther from home its placed. Level 2: Its projectiles deal more damage. Shoots lasers that hit every zombie in its lane. Sucks in 3 zombies, then burps, pushing all nearby zombies backwards. When boosted by Moonflower, its spores can also slow zombies, as well as deal splash damage. Level 3: Always heals plants in a 3x3 area around it when planted. Level 4: Plant food ability immobilizes zombies in amber. Rains arrows down on all zombies on screen. Level 3: Hearts have a 50% chance to deal damage to multiple zombies. Occasionally electrocutes a random zombie on screen, instantly killing it. Level 4: Plant food Ability deals splash damage. Fires heavy damaging seeds in a 1x3 area in front of it. Level 4: With plant food, the electrical fence it creates deals even more damage. Explodes upon contact with a zombie, launching the zombie backwards to hit other zombies. Level 3: Has a 30% chance to electrocute a group of zombies. Level 4: With plant food, it launches 5 bananas and 1 flaming banana. Lobs 5 giant peppers at random zombies on screen. Level 3: Zombies frozen are chilled afterwards. Level 3: Has a 25% chance to fire a shuck shot that deals more damage. Plants vs Zombies 2 (GMXX Version) Wiki is a FANDOM Games Community. Explodes when planted, destroying all zombies in a 5x8 area, but leaves behind a crater that can't be planted on. From the start of August 2015 until the end of September 2015, each week allowed the player to buy one of the money-purchased premium plants for gems; however, they will be available only for the current profile. Haunts zombies up to 3 spaces away for a few seconds, then explodes, dealing damage to all zombies in a 3x3 area. Rapidly attacks all zombies in a 3x3 area around it. Hovers in the air and reveals nearby invisible zombies. Level 3: Does more damage and has a 25% chance to throw a zombie off screen. They obtain most of their energy from sunlight in a process called photosynthesis. Level 4: Plant food ability 3 more Grass Knots. Level 4: With plant food, it gains spiked armor allowing it to deal light damage to zombies eating it. Collects all sun on screen, shooting lightning at a random zombie for each sun collected. There are many different plants, each with different abilities and special attributes. Level 4: Plant food Ability also causes every zombie on screen to drop a coin when killed for 8 seconds. After beating all Wild West Last Stand levels. Level 4: With plant food, it gains spiked armor, allowing it to deal damage to zombies who eat it. After beating all Big Wave Beach Locked and Loaded levels. Turns 5 zombies 3 spaces in front of it into Pumpkinheads. Level 5: Has a 10% chance to kill all flying zombies on screen. Can be a projectile from any other attacking plant. Spawns giant spikes at random spots on screen that deal continuous damage to zombies on their tile. I did most. Fandom Apps Take your favorite fandoms with you and never miss a beat. Fires a giant coconut that pushes back zombies it hits, and explodes, killing all zombies in a 3x3 area. Level 4: Plant food ability also damages nearby zombies. Blasts a giant flame that damages every zombie in it's lane. Level 2: Has a 25% chance to emit a more powerful sonic wave to damage nearby zombies. Shoots a fiery blast that damages all zombies in it's lane. Level 2: Has a 10% chance to not disappear after killing a zombie. Level 5: Has a 25% chance to use it's plant food ability upon planting. Creates an electrical fence that damages zombies between 2 or more of it. Level 2: Zombies stunned by it's peas are stunned for longer. Level 4: Plant food Ability creates 2 barriers instead of one. Level 2: Has a 25% chance to shoot fiery red stars. 160, 240 (Plant food), 320 (Level 4 Plant Food). Level 2: Has a 50% chance to shoot star saws that deal more damage. Player's House. Gains metal armor, giving it additional health. Level 4: The Power Tile it creates will boost the attack power of surrounding plants for 5 seconds. Fires thistles in 3 lanes which home in on the strongest zombie. Level 2: The zombie that eats it gains a speed boost when hypnotized. Slows down zombies in a 3x3 area when one gets near it. Level 4: Plant food ability creates 3 ice sinkholes. Spins around, dealing damage to all zombies in a 3x3 area, and reflecting all projectiles around it. Level 4: With plant food, it fires 1 giant snow pea forwards and 2 giant fire peas backwards. Level 2: Upon being planted it also boosts the attack of plants around it for 5 seconds. Temporarily disables all machines on screen. Releases a carpet of firecrackers down its lane which heavily damages every zombie it hits. After beating all Jurassic Marsh Save Our Seeds levels. Level 5: Has a 50% chance to heal a random plant on screen before disappearing. Level 4: Has a 10% chance to produce 2 plant food. Creates a lighting cloud to attack zombies. Level 4: Plant food ability lasts twice as long. Can fire 4 before having to reload. Level 4: With plant food, it shoots large spores that deal more damage. Recharge: 15 seconds. Level 4: Plant food ability creates Flower Pots in a 3x3 area around it. Level 3: Has a 50% chance to shoot 2 snow peas or 2 napalm peas. Level 4: Plant food Ability can chill zombies. Level 3: Does normal damage to all organic zombies. They also have a purple background on their seed packet, as opposed to the green ones of normal plant seed packets. Level 4: Plant food ability's range is increased by 1 tile. Level 4: With plant food, it creates 3 lightning clouds to attack zombies. Attacks zombies in a 3x3 area around it with light damage sound waves. Level 4: With plant food, it fires giant spores that deal more damage. Flings 20 giant hearts at random zombies on screen. Plants vs. Zombies 2 Home News Features Plants Tips Download Fan Kit Help News Features … Level 2: Has a 25% chance to lob 2 melons at once. Level 2: Has a 25% chance to lob popcorn that deals more damage. Level 3: Damage doubles after 5 zombies walk over it. Level 4: With plant food, the zombie that eats it becomes a Gargantuar. Level 3: Time to arm itself is reduced even more. Level 3: Has a 50% chance to stun zombies it hits. The zombie that eats it gains a bucket, giving it additional health. Erupts when a zombie gets near, damaging it and leaving behind a puddle of lava that damages zombies that walk through it. Level 3: Has a 25% chance to not disappear after killing a zombie. Level 5: Crater deals more damage to zombies that walk through it. Level 4: With plant food, it fires flaming projectiles that deal more damage and can bounce to zombies in other lanes. Level 4: Plant food ability creates 3 more Umbrella Leaves. Level 3: Snowmen spawned last even longer. Level 2: Has a 50% chance to fire 2 spikes. Level 3: Has a 50% chance to shoot a lightning bolt at a random zombie after collecting sun. While useful in regular levels, Laser Bean is essential … Fires a barrage of petals in front of it that spread out across the lawn. Level 2: Zombies stunned by it's spores are stunned longer. The beans swarm around the screen for 15 seconds, heavily damaging all zombies they hit. Level 3: Beans have a 30% chance to instant kill zombies they attack. Level 2: Has a 15% chance to bounce a zombie off screen. Fires a giant spike at every zombie on screen. Level 3: Has a 50% chance to fire a cold seed that slows down zombies. Level 4: With plant food, it fires giant boomerangs that do more damage. Level 2: Has a 15% chance to make the plant its planted on produce 250 sun. Level 4: Plant food Ability creates 30 puddles. Level 5: Sun cost decreases by 5 every time its used. Regains all of its leaves and pushes back all zombies in a 1x3 area in front of it. After beating all Lost City Locked and Loaded Levels. Level 2: Has a 15% chance to deal double damage. Breathe frosty mist at zombies 2 spaces away in 3 lanes. Level 4: With plant food, it also launches a flaming corn cob that deals more damage. For Plants vs Zombies 2: It's About Time on the iOS (iPhone/iPad), a GameFAQs message board topic titled "Future Fight (8 January 2021)". Level 2: Has a 15% chance of producing 50 sun directly upon planting. Shoots a barrage of spores at the zombies in its lane. Level 3: Gains a shield in front of it that increases its health. Level 4: Plant food Ability creates 4 more Chili Beans. Flings hearts at a single zombie that deal more damage the more they hit the zombie. Can only be planted in the water, and shoots spores at zombies which have a chance to stun them. Shoots seeds at zombies, and rushes down its lane biting zombies when one gets near it. Level 4: With plant food, it can fling groups of zombies offscreen. Plants are living organisms that belong to the Plantae kingdom. Level 4: Plant food Ability lasts twice as long. Level 5: Has a 30% chance to immobilize any nearby zombies after disappearing. Level 4: With plant food, its clones turn around at the end of the lane, damaging zombies again. Level 4: Has a 15% chance to deal double damage. Level 3: Zombies stunned by it's spores are stunned even longer. Level 3: Ice blast has a 20% chance to freeze zombies. Level 4: Plant food Ability affects a 5x5 area. PvZ Games. Level 2: Has a 25% chance to explode after being eaten, pushing back all zombies in a 3x3 area around it. Level 2: Has a 25% chance to shoot 2 snow peas or 2 fire peas. Level 4: Has a 5% chance to kill all flying zombies on screen. However, not all plants absorb energy via photosynthesis. Sucks in zombies in its lane, then blasts flames in 3 lanes. Cost: 75 Sun. Spins around, firing peas in an enormous area. Level 2: Has a 50% chance to explode in a 3x3 area when eaten. After beating all Wild West Save our Seeds levels. Produces 75 sun for each shadow plant near it, with a maximum of 300, and shields all shadow plants near it. Lobs spores at zombies and grows over time, throwing larger spores that deal more damage. Slams down with a bo staff, killing all zombies 4 spaces in front of it. Explodes upon contact with a zombie. They are the only upgrade plants from the first game to return and, along with. Level 3: It's attack lasts 5 seconds longer. Level 3: Has a 50% chance to shoot a large rutabaga that deals more damage. Makes all plants around it temporarily invulnerable. Blasts fire 3 spaces in front of it when tapped, and continues to when held. Creates an Arcane Enigma in a 3x3 area in front of it that slows down all zombies inside. Squashes 2 random zombies on screen, and then returns to it's spot. Level 2: Nunchucks last 2 seconds longer. Attacks the zombie in it's lane closest to it, dealing enormous damage. Ghost Pepper and Puff-shroom are the only plants to fade and eventually vanish after attacking zombies. Level 4: Deals light damage to all zombies on screen. Level 4: With plant food, it summons an even larger snowman that does more damage and freezes zombies for longer. Level 4: With plant food, it spins around the zombies it grabs, damaging other zombies around it. Level 3: Every 3 rush attacks, it performs an even faster rush attack that deals more damage. Level 4: Has a 10% chance to produce 2 plant food. Deals heavy damage to any zombies near that zombie. Level 2: Fires light damage petals at zombies 3 spaces away. Eats the first zombie that gets near it, but takes a while to chew, making it vulnerable. First, she's invincible; zombies will pass… Level 2: Gains a light damage melee attack. Level 2: Charges up it's attack twice as fast. Level 2: Every 5 punches, it performs an uppercut that stuns the zombie it hits. Fires a carrot nuke to a random tile, which explodes when a zombie eats it. Grows to full size and lobs giant spores at every zombie on screen. Level 4: With plant food, it flings 3 giant hearts at random spots on screen that deal enormous damage in a 3x3 area. Level 2: Has a 25% chance to freeze a zombie it hits. Level 4: Plant food Ability kills 5 zombies. Blasts fire in a 3x3 area in front of it. Level 4: Burps after plant food ability finishes, pushing back all zombies on screen. Lobs 3 giant buds at random spots on screen. Level 3: Has a 50% chance to emit a pollen cloud that slows down nearby zombies. PvZ2 Premium Plants. Fire lemon droplets that do more damage to zombies with metal objects. Level 3: It's projectiles always pierce through multiple zombies. Level 5: Has a 30% chance to deal damage to nearby zombies when defrosting plants. Level 4: Plant food ability summons 2 giant strawberries. Level 4: Plant food Ability deals 5 damage to all zombies without metal objects. Eats zombies from afar, chews on them, then produces 100 sun afterwards. Fires 5 giant melons at random spots on screen. Level 2: Has a 25% chance to explode after being eaten. 6 (Back Form), 15 (Middle Form), 36 (Front Form). Level 2: Has a 15% chance to attack with red lightning that stuns zombies. 80, 160 (Plant Food), 200 (Level 4 Plant Food). Level 3: Always fall over and crushes zombies when eaten. Produces 2 sun (50) and occasionally speeds up the attack of all plants around it for 8 seconds. Rolls bulbs at zombies that can bounce off and hit other zombies. Pulls the strongest zombie in its lane underground, killing it and disappearing afterwards. Level 2: It's mist has a 15% chance to freeze zombies it hits. Grabs nearby zombies and slams them down, dealing damage 3 times before resting. Level 3: Puddles have a 35% chance to immobilize zombies with a tendril. Level 5: Boosts the attack power of plants it wakes up for 8 seconds. Level 3: Always brings back the plant with full health. Produces 25 sun for each shadow plant near it, with a maximum of 125. Level 3: Has a 50% chance to lob 2 melons at once. Description: Peashooters are your first line of defense. Level 4: With plant food, it lobs 4 giant buds at random spots on screen. The Plants have now begun an attacking role, trying to take over Zombie-ridden locations in modes like Graveyard Ops and Herbal Assault, however they are still trying to defend their remaining land from the Zombies in modes like Garden Ops and Gardens & Graveyards. The Plants have just recently lost their home to the Zombies, as their technologically advanced weaponry from the future has made them lose the Battle of Suburbia. The are even more levels and plants to … Upon planting, it produces 200 sun and disappears. Level 2: Freezes zombies in a cross pattern. Has high health and damages zombies while they eat it. Level 4: With plant food it fires 8 giant power peas. Lasts 2 seconds longer for every zombie eaten. Summons a giant snowman that damages and freezes all zombies on screen. Level 4: Plant food ability summons 5 giant hats. Fires electrical balls at zombies, and can absorb lighting strikes to deliver more powerful attacks. Blasts a rainbow beam to damage zombies, and lasts 2 seconds longer for every sun producing plant on screen. Blasts a heavy damaging sonic wave around it. A weaker Wall-nut that heals itself over time. Throws flowers at zombies that, when coming contact with one, explode into damaging petals in 5 directions. Level 3: Has a 50% chance to produce sun after collecting a coin. Level 5: Has a 50% chance to stun zombies it hits. Meet, greet and defeat legions of zombies from the dawn of time to the end of days. Shoots giant thistles at every zombie on screen. Level 2: Pushes back all ground zombies 1 space. Collects all coins on screen, shooting a lightning bolt at a random zombie for each coin collected. 4 - The plant will start at around 1/3 grown, growing the rest to full size and drop its boosted seed packet. Level 4: Plant food ability releases 8 bubbles. Fires a carrot nuke that crushes the first zombies it lands on, then flies forward, damaging any zombies in its path. Level 2: It's projectiles have a 50% chance to pierce through multiple zombies. Level 2: Every 5 rush attacks, it performs an even faster rush attack that deals more damage. Level 2: Ice blast has a 10% chance to freeze zombies. After beating all Silent Suburbs Last Stand Levels. Level 5: Has a 25% chance to deal double damage. Plant it on a plant to heal it to full health. Level 2: Zombies stunned by it take twice as much damage from projectiles. Hovers in the air and shoots at zombies above, below, and in front of it at close range. Produces 150 sun in a heart shape and temporarily speeds up the attack of all plants on screen. Level 2: Has a 25% chance not to lose a leaf when tossing zombies. Level 4: With plant food, it throws 6 giant leaves. Level 3: Fire attack pushes zombies back 3 spaces. Plant it on a Plume Raiser Zombie's fire plume, Lava Pool, or crater to remove it. Lobs 5 giant projectiles at random zombies on screen. Hurts zombies that walk over it and breaks rolling objects. Plants are one of the most important aspects in Plants vs Zombies: ECLISE, they are the protagonists and the player's main defense against the undead assailants. Before multiple profiles were removed, gem-bought premium plants are not shared with other profiles. Level 4: Plant food Ability produces twice as much sun. Rolls down its lane, dealing damage to all zombies it hits. The bold Plants vs. Zombies: Journey to the West means that plant is a hero instead of a regular plant. Level 3: Has a 70% chance of shooting 5 peas at once. Fires 60 peanuts and gains a helmet, giving it additional health. Fires giant rutabagas in an X-shape around it. Level 2: Can fire the special projectiles of level 2 plants. Generates a defensive seed behind it for every zombie it hits. Level 3: Has a 50% chance to explode after being eaten. All Plants (excluding invincible and defensive plants) can takes different amount of bites based on plant level instead of usual six bites. Gains metal spikes on its rim, increasing it's health. Level 2: Has a 25% chance to explode into flaming grapes that deal more damage. Level 4: With plant food, it fires electrical spikes that deal more damage. Level 3: Always leaves behind a singular Cherry Bomb that explodes upon contact with a zombie. Level 2: Has a 15% chance to make the plant it's planted on use its plant food ability. Level 3: Has a 50% chance to shoot 2 snow peas forwards and 2 fire peas backwards. Level 4: Plant food ability haunts zombies in a 5x5 area. Creates swarms of bees to attack groups of zombies. Pvz Heroes Sneaky Zombies. Level 3: Charged attack deals more damage. Level 3: Lava puddle lasts 16 seconds longer. Level 3: Pumpkinheads gain 50% more health. Fires a giant dart that pushes all zombies in its lane backwards, while damaging them. Level 2: Burps after finishing eating a zombie, pushing back any nearby zombies 1 space. Level 4: Deals 1 damage to all zombies in it's range. Level 3: Has a 30% chance to fire a flaming projectile that deals twice as much damage. Level 4: With plant food, it shoots 5 giant fire peas. Level 3: Sap has a 30% chance to immobilize zombies in amber. After beating all Hellfire Depths Locked and Loaded levels. Sprays pollen that covers the lawn, damaging zombies over time. Gains rock armor, giving it additional health. Shoots peas at zombies. Level 2: Pumpkinheads gain 25% more health. Level 4: With plant food, it fires flaming melons that deal more damage. Explodes, killing an entire lane of zombies. Level 4: With plant food, it kills 3 zombies instead of 2. Deals enormous damage to every zombie in it's lane, twice. Shoots flaming peas at zombies and warms nearby plants. Lets you plant non-aquatic plants on top of it. Level 2: Sap has a 15% chance to immobilize zombies in amber. Lobs fireballs that deal moderate damage to all zombies on a tile, ignoring armor. Lobs frozen melons that slow down groups of zombies. Spins around, blasting heavy damaging fumes around it. Level 3: Attacks have a 50% chance to stun zombies. Level 4: With plant food, it kills 5 random zombies on screen. Level 4: Plant food Ability instantly kills zombies it hits. Level 4: Plant food Ability turns it into a metal pumpkin, increasing its health even more. Level 2: Has a 25% chance to fire a cold seed that slows down zombies. Click on it, then click on another plant to have it switch places with that plant. Attacks the strongest zombie in its lane, dealing heavy damage and dealing normal damage to any zombies it hits along the way. Summons 9 flame wisps onto random tiles on screen, damaging zombies on those tiles. Level 4: Plant food Ability's burp lasts longer. Activates plant food effect of every Puff-shroom on screen. Level 2: Charges it's shots, which makes them deal more damage. Trips the first zombie that steps on it, damaging and stunning them. Level 4: Plant food ability creates 3 more Escape Roots. Level 2: Has a 50% chance to create 2 swarms. Level 2: Dinos charmed stay on the lawn for 5 seconds longer. Level 3: Its melee attack deals more damage. Click on it to fire a dart that does high damage to all zombies in its lane. Level 2: Has a 15% chance to throw one of its leaves when not boosted. Level 2: Lava puddle lasts 8 seconds longer. Level 3: Deals heavy splash damage in a 3x3 area when exploding. Level 3: Has a 50% chance to emit a more powerful sonic wave to damage nearby zombies. Level 4: Plant food Ability lasts longer. Level 3: Has a 30% chance to deal double damage. Level 2: Has a 50% chance to fall over and crushes zombies when eaten. Level 4: With plant food, it shoots a red fireball that deals twice as much damage. Zaps zombies with lightning that can ricochet and hit other zombies. Fires cards at zombies that deal random amounts of damage and have random effects. Level 5: The plant it brings back will be invincible for 10 seconds. They are the protagonists of Plants vs. Zombies 2 and the player's main defense against the undead assailants. Level 3: Zombies stunned by it take 3 times as much damage from projectiles. 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